execute as @s[scores={gz-a4-riot=8624,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @s {"text":"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"}
execute as @s[scores={gz-a4-riot=8624,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":"\n You reached phase 12: The Deepdark!","color":"gold"}
execute as @s[scores={gz-a4-riot=8624,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":" Most dangerous underground realm where a blind boss roam in darkness.","color":"yellow"}
execute as @s[scores={gz-a4-riot=8624,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":"\n ","italic":"true","extra":[{"text":"[?] Click here to open the help menu.","color":"gray","clickEvent":{"action":"run_command","value":"/trigger gz-a4 set 1"},"hoverEvent":{"action":"show_text","value":"Opens the help menu."}}]}
execute as @s[scores={gz-a4-riot=8624..8632,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8631..8634,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8635..8636,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8637..8638,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8639..8646,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8647..8649,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8650..8651,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8652,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_catalyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8653..8656,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8657..8664,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8665,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8666..8669,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8670..8674,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8675..8679,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8680,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8681..8687,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8688..8689,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8690..8691,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8692..8694,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8695..8698,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8699,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8700..8702,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8703..8704,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8705..8708,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8709..8711,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8712,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/12-01-skeleto
execute as @s[scores={gz-a4-riot=8712,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8712..8714,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8715..8716,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8717..8718,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8719..8721,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8722..8724,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8725..8727,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_catalyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8728..8731,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8732,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=8732,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8732..8735,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8736..8740,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8741..8743,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8744..8746,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8747..8748,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_catalyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8749..8752,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8753..8754,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8755..8760,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=8761,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/12-02-skele_raid
execute as @s[scores={gz-a4-riot=8761,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8761..8765,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8766,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8767,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Dark Chest\"",LootTable:"gamerz_riot:12"}
execute as @s[scores={gz-a4-riot=8768..8773,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8774..8777,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8778..8782,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8783..8784,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8785,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8786..8790,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=8791,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=8791,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8791,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8792,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8793,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8794..8795,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8796..8800,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_basalt replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8801..8804,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8805..8807,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8808,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8809..8810,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8811..8815,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8816,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8817,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/12-01-skeleto
execute as @s[scores={gz-a4-riot=8817,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8817..8820,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8821..8823,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8824..8826,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8827..8828,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8829..8833,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_catalyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8834..8836,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8837..8838,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8839..8842,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8843,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=8843,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8843..8844,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8845..8849,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8850..8853,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8854..8858,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8859,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Dark Chest\"",LootTable:"gamerz_riot:12"}
execute as @s[scores={gz-a4-riot=8860..8864,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8865..8868,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8869,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8870,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8871,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/12-02-skele_raid
execute as @s[scores={gz-a4-riot=8871,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8871..8873,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8874,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8875,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8876..8883,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=8884,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Variety Chest\",\"color\":\"blue\"}",LootTable:"gamerz_riot:12-variety"}
execute as @s[scores={gz-a4-riot=8884,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.ender_chest.open master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=8885..8889,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8890..8893,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8894,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8895..8896,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8897..8901,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:andesite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8902,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=8902,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8902..8903,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8904..8906,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8907..8914,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=8915..8917,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8918..8921,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8922,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8923..8927,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8928,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/12-03-warden
execute as @s[scores={gz-a4-riot=8928,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8928..8931,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8932,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8933..8937,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8938..8939,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8940..8941,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8942..8946,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8947..8950,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_copper_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8951..8954,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8955,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=8955,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8955..8959,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8960..8964,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8965,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Dark Chest\"",LootTable:"gamerz_riot:12"}
execute as @s[scores={gz-a4-riot=8966..8972,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=8973..8976,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8977..8978,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_catalyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8979..8981,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8982,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=8982,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=8982..8983,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8984..8985,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8986..8990,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8991..8992,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8993..8997,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=8998..8999,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9000..9002,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9003..9005,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9006,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_iron_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9007..9008,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9009,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9009,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9009,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9010..9013,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9014,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9015..9019,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9020,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9021..9022,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9023..9025,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9026..9028,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9029,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9030..9032,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9033..9035,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9036,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9036,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9036,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9037..9040,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9041,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9042..9045,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9046..9047,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_copper_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9048,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Dark Chest\"",LootTable:"gamerz_riot:12"}
execute as @s[scores={gz-a4-riot=9049,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9050,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9051,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9052,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9053..9054,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9055,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9056,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Super Chest\",\"color\":\"black\"}",LootTable:"gamerz_riot:superchest"}
execute as @s[scores={gz-a4-riot=9056,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.respawn_anchor.charge master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=9057..9061,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9062..9065,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9066,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9066,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9066,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9067..9071,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9072..9075,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9076..9079,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9080..9082,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9083,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9084..9085,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9086..9087,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9088..9090,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9091,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9092,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9092,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9092..9096,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9097..9099,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9100,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9101..9105,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9106..9108,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9109..9114,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9115..9118,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_catalyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9119,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9119,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9119..9120,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9121..9124,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9125,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9126,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9127,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9128,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Dark Chest\"",LootTable:"gamerz_riot:12"}
execute as @s[scores={gz-a4-riot=9129..9131,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9132..9135,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9136,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9137..9139,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9140..9142,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_iron_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9143..9147,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9148,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9148,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9148,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9149..9152,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9153,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9154..9156,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9157..9159,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9160,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9161,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9162..9166,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9167..9170,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9171,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9172..9174,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9175,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9175,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9175..9177,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9178,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9179,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9180,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9181..9185,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9186,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_aqua\",\"text\":\"Musical Chest\"}",LootTable:"gamerz_riot:musical"}
execute as @s[scores={gz-a4-riot=9186,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.note_block.pling master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=9187..9191,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9192..9196,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9197,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9198,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_basalt replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9198,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tag @s add gz-a4-party
execute as @s[scores={gz-a4-riot=9198,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tag @s add gz-a4-party12
execute as @s[scores={gz-a4-riot=9199..9200,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9201,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9202..9206,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9207..9208,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9209,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9209,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9209..9213,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9214..9216,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9217..9219,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_catalyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9220..9224,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9225,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9226..9228,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9229..9230,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9231..9233,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9234..9238,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9239,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9239,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9239,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9240..9241,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9242..9247,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9248,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Dark Chest\"",LootTable:"gamerz_riot:12"}
execute as @s[scores={gz-a4-riot=9249..9251,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9252..9255,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9256..9257,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9258..9272,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9273,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9274,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9275..9278,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:budding_amethyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9279,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9279,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9279..9283,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9284..9286,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9287..9288,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9289..9292,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9293..9295,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9296,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_basalt replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9297..9298,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_catalyst replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9299..9300,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9301,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9302..9306,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_iron_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9307,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9307,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9307..9311,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9312..9314,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:gold_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9315..9318,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9319..9322,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9323..9325,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9326,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9327..9331,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9332..9341,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9342,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9342,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9342..9351,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9352..9357,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9358,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Dark Chest\"",LootTable:"gamerz_riot:12"}
execute as @s[scores={gz-a4-riot=9359..9361,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9362..9365,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9366..9367,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9368..9371,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9372,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Variety Chest\",\"color\":\"blue\"}",LootTable:"gamerz_riot:12-variety"}
execute as @s[scores={gz-a4-riot=9372,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.ender_chest.open master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=9373,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9374,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9375..9378,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9379,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/12-03-warden
execute as @s[scores={gz-a4-riot=9379,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9379..9383,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9384..9386,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9387..9388,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_shrieker replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9389..9392,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9393..9395,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9396,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_basalt replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9397..9398,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9399..9400,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9401,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_tiles replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9402..9406,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9407,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9407,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9407..9408,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9409..9411,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_iron_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9412..9414,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9415..9418,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9419..9422,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk_sensor replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9423..9425,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9426,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:sculk replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9427..9431,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9432..9441,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9442,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/12
execute as @s[scores={gz-a4-riot=9442,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9442..9451,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/12
execute as @s[scores={gz-a4-riot=9452,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_red\",\"text\":\"Benevolent Gift\"}",LootTable:"gamerz_riot:12-gift"}
execute as @s[scores={gz-a4-riot=9452,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:entity.wandering_trader.yes master @a[distance=..35] ~ ~ ~ 1 0.9 1