execute as @s[scores={gz-a4-riot=9454,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @s {"text":"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"}
execute as @s[scores={gz-a4-riot=9454,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":"\n You reached phase 13: Desolate Land!","color":"gold"}
execute as @s[scores={gz-a4-riot=9454,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":" A barren land lies before you.","color":"yellow"}
execute as @s[scores={gz-a4-riot=9454,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tellraw @a {"text":"\n ","italic":"true","extra":[{"text":"[?] Click here to open the help menu.","color":"gray","clickEvent":{"action":"run_command","value":"/trigger gz-a4 set 1"},"hoverEvent":{"action":"show_text","value":"Opens the help menu."}}]}
execute as @s[scores={gz-a4-riot=9454..9467,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9468..9472,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9473..9474,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9475..9478,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9479..9483,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9484..9487,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9488,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9489..9490,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:black_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9491..9493,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9494,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/13-01-silverf
execute as @s[scores={gz-a4-riot=9494,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9494..9495,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9496..9497,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9498..9501,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9502..9503,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9504..9508,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9509..9510,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9511..9515,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9516..9519,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9520..9525,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_gold_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9526..9528,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9529,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9529,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9529..9530,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9531..9533,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9534,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_aqua\",\"text\":\"Musical Chest\"}",LootTable:"gamerz_riot:musical"}
execute as @s[scores={gz-a4-riot=9534,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.note_block.pling master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=9535..9537,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:jack_o_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9538,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9539..9542,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9543..9546,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9547,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Desolation Chest\"",LootTable:"gamerz_riot:13"}
execute as @s[scores={gz-a4-riot=9548..9554,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9555..9559,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9560,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/13-02-creeper
execute as @s[scores={gz-a4-riot=9560,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9560..9563,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9564..9566,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9567..9569,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9570..9575,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9576,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9577..9579,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9580..9583,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9584..9590,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9591,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9591,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9591..9594,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9595..9598,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9599..9603,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:black_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9604..9605,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:jack_o_lantern replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9606..9610,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9611..9613,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9614..9616,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9617,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/13-03-cave_sp
execute as @s[scores={gz-a4-riot=9617,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9617..9620,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9621,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9622..9626,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9627..9629,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9630..9631,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:black_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9632..9635,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9636,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9637..9638,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9639,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9640..9645,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9646,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9646,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9646..9649,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9650..9654,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9655,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Desolation Chest\"",LootTable:"gamerz_riot:13"}
execute as @s[scores={gz-a4-riot=9656..9659,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9660..9663,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9664..9667,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9668,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Super Chest\",\"color\":\"black\"}",LootTable:"gamerz_riot:superchest"}
execute as @s[scores={gz-a4-riot=9668,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.respawn_anchor.charge master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=9669..9672,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9673..9675,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9676,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/13-04-skleto
execute as @s[scores={gz-a4-riot=9676,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9676..9677,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:iron_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9678..9680,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9681..9684,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9685,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_emerald_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9686..9689,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9690..9693,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_gold_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9694..9697,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9698..9700,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9701..9705,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9706,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9706,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9706..9711,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9712..9714,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_coal_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9715..9718,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9719..9720,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9721..9723,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9724,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9725..9727,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9728..9731,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9732,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/13-05-creeper
execute as @s[scores={gz-a4-riot=9732,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9732..9734,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9735..9738,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9739..9742,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9743..9744,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9745..9747,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9748..9751,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:copper_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9752..9753,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9754,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Desolation Chest\"",LootTable:"gamerz_riot:13"}
execute as @s[scores={gz-a4-riot=9755..9757,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9758..9760,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9761,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9761,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9761,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9762..9766,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9767..9768,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9769..9773,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9774..9776,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:black_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9777,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9778..9781,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9782..9786,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:black_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9787,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/13-06-evoker
execute as @s[scores={gz-a4-riot=9787,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9787..9790,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9791..9793,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9794..9796,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9797..9798,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9799..9802,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9803,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9804..9806,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9807..9808,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9809,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9810..9812,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9813,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9813,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9813..9814,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9815..9819,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9820..9822,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9823..9825,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9826..9828,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9829..9831,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9832,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9833,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:black_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9834,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9835,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Desolation Chest\"",LootTable:"gamerz_riot:13"}
execute as @s[scores={gz-a4-riot=9836..9839,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9840,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:mob/13-07-skeleto
execute as @s[scores={gz-a4-riot=9840,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9840..9843,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_redstone_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9844..9845,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9846,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9847..9850,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9851..9854,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9855,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Variety Chest\",\"color\":\"blue\"}",LootTable:"gamerz_riot:13-variety"}
execute as @s[scores={gz-a4-riot=9855,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.ender_chest.open master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=9856..9858,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9859,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9860..9862,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9863..9866,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9867,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9867,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9867..9870,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9871..9875,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9876..9879,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9880,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:black_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9881..9885,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9886..9890,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9891..9892,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9892,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tag @s add gz-a4-party
execute as @s[scores={gz-a4-riot=9892,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run tag @s add gz-a4-party13
execute as @s[scores={gz-a4-riot=9893..9895,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9896..9898,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9899..9901,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9902..9904,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9905..9907,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9908..9912,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9913..9915,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9916..9918,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9919,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9919,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9919..9922,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9923..9925,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9926..9928,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9929..9930,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9931,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Desolation Chest\"",LootTable:"gamerz_riot:13"}
execute as @s[scores={gz-a4-riot=9932..9936,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9937..9941,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_gold_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9942..9945,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9946,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9946,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9946,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_diamond_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9947..9949,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9950..9954,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_terracotta replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9955..9957,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9958..9960,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9961,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9962..9965,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9966..9969,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9970..9972,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9973,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=9973,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=9973,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9974..9976,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9977..9979,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9980..9984,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9985,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9986..9988,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9989..9993,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=9994..9997,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=9998,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"text\":\"Variety Chest\",\"color\":\"blue\"}",LootTable:"gamerz_riot:13-variety"}
execute as @s[scores={gz-a4-riot=9998,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:block.ender_chest.open master @a[distance=..35] ~ ~ ~ 1 0.5 1
execute as @s[scores={gz-a4-riot=9999..10000,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10000,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10000..10004,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10005..10008,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10009..10011,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10012..10015,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10016..10018,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10019..10021,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10022,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10023..10025,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10026,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10026,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10026,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Desolation Chest\"",LootTable:"gamerz_riot:13"}
execute as @s[scores={gz-a4-riot=10027..10028,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10029..10032,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10033..10037,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10038..10042,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10043,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10044..10047,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10048..10051,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_lapis_ore replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10052..10053,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10054,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10054,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10054..10056,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10057,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_purple\",\"text\":\"Rare Chest\"}",LootTable:"gamerz_riot:rarechest"}
execute as @s[scores={gz-a4-riot=10057,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:item.trident.thunder master @a[distance=..35] ~ ~ ~ 0.6 0.5 0.6
execute as @s[scores={gz-a4-riot=10058..10060,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10061..10063,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10064..10067,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10068,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10069..10070,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10071..10073,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10074..10078,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:mycelium replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10079,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10080..10082,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10083,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10083,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10083..10086,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:calcite replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10087..10091,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:amethyst_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10092..10094,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:moss_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10095..10098,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10099..10101,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:raw_gold_block replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10102..10104,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10105..10107,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10108..10111,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10112,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10112,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10112..10114,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10115..10118,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10119..10121,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10122,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"\"Desolation Chest\"",LootTable:"gamerz_riot:13"}
execute as @s[scores={gz-a4-riot=10123..10124,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10125..10126,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10127..10130,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10131,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10132,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10133..10136,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10137..10138,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10139,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10139,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10139..10142,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10143,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10144..10147,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10148..10152,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10153..10155,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10156..10157,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_deepslate_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10158..10159,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10160..10162,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10163,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:cracked_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10164..10165,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10166,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10166,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10166..10167,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10168..10171,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10172,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:chiseled_stone_bricks replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10173..10175,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10176,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10177..10178,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10179..10183,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10184..10185,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10186..10190,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10191..10194,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10195,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10195,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10195,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10196..10197,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run fill ~ ~ ~ ~ ~ ~ minecraft:stone replace minecraft:barrier
execute as @s[scores={gz-a4-riot=10198..10207,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10208,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-mob/13
execute as @s[scores={gz-a4-riot=10208,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:effects/mob-spawn
execute as @s[scores={gz-a4-riot=10208..10217,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run function gamerz_riot:random-block/13
execute as @s[scores={gz-a4-riot=10218,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run setblock ~ ~ ~ minecraft:chest[facing=east]{CustomName:"{\"color\":\"dark_red\",\"text\":\"Benevolent Gift\"}",LootTable:"gamerz_riot:13-gift"}
execute as @s[scores={gz-a4-riot=10218,gz-a4-cool=1}] at @s align xz positioned ~0.5 ~ ~0.5 run playsound minecraft:entity.wandering_trader.yes master @a[distance=..35] ~ ~ ~ 1 0.9 1